


The default value for this is -1 but it can be set anywhere between 2 and -2 as the minimum. Like Z-axis, the Z Offset controls how far up or down the model is and changes how your hand displays in the first-person mode. The default value is 1 but this can range between the highest of 2 and -2 are the lowest. Y Offset is how close or far away your character is or more specifically, your hand.This changes how close or far away the hand looks in the first-person mode. The default value for this is 1 but it can be moved between a maximum of 2.5 and -2.5 as the minimum. Using this it's possible to move the gun closed to the center of the screen. The X Offset refers to how far left or right the camera is on your hand. The default for this is 60 but you can change this to 68 or higher if you wish. This is the command that sets the FOV for your screen which is your Field of Vision.It controls how wide your vision is which is essential.
